![]() On the other side, you have the mutated creatures known as the Infected, creatures who were once human, but who have already been taken in by the affects of this unknown plague that's targeted New York City, and has forced a quarantine on Manhattan (which explains, perhaps, why you never get to visit the other four boroughs, Long Island, Westchester, et cetera). On one side, you have the military and all of their branches, trying to contain a deadly disease from spreading, one that's very much affected Alex. ![]() Well, no one except for two distinct factions running wild on the small island of Manhattan. Alex is able to explore New York City relatively openly, with no one able to stop him. Prototype plays in the third-person, meaning you'll be able to see your entire character on the screen (as opposed to the game being, for instance, from the first-person, where you see what the character sees). He figures his amnesia and his newfound abilities are intertwined - thus, the exploration of his condition begins in earnest. What's important to him is to figure out why it is that he now has incredible superhuman abilities. All you need to know going into the experience is that Alex's amnesia is derived from an unknown source. For some, this might be a downside, but for many, it's a positive, since you can almost immediately get into the game's action without being bogged down by plot points. Convenient, because Prototype doesn't have to flesh out much of a story for you to get right into the game. In Prototype, you play as a character known as Alex Mercer, a man suffering from a rather convenient bout of amnesia. Prototype is a sandbox-action game that takes place in an admittedly-truncated version of Manhattan, the hub of the five boroughs known collectively as New York City.
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